Spatial Audio Engineering: IAMF, Codecs, Rendering and APIs
For engineers and developers who want to see how it works under the hood. Start with the IAMF deep dive and its code, then go into codec comparisons, scene-based audio, file anatomy, rendering for headphones and speakers, and building with the Spatial9 MCP and API.
IAMF Explained: A Technical Deep Dive Into Eclipsa Audio, With Code
Every major structure in the IAMF bitstream behind Eclipsa Audio, from OBU headers to mix presentations, with code quoted from the official AOM repositories.
Eclipsa Audio vs Dolby Atmos: A Deep Technical Comparison
Eclipsa Audio vs Dolby Atmos in depth: objects vs Ambisonics, IAMF bitstreams, codecs, binaural rendering, loudness, licensing and platform support.
Agentic AI Meets Spatial Audio: What AI Agents Can Build With the Spatial9 MCP and API
How AI agents in ChatGPT, Claude and Gemini use the Spatial9 MCP server and API to create Eclipsa Audio, remix in 3D and publish to YouTube. Six real use cases.
Ambisonics Explained: How a Whole Sphere of Sound Fits in One File
Ambisonics captures sound from every direction as one sphere. Learn how orders, channels and B-format work, and why Eclipsa Audio uses it.
Eclipsa Audio vs MPEG-H 3D Audio: Two Open Paths to Immersive Sound
Eclipsa Audio and MPEG-H 3D Audio are both industry standards, built for different worlds: the web and broadcast TV. How they work, differ and where they play.
What Is an ADM BWF File? A Plain-English Guide for Immersive Audio
An ADM BWF file is the standard master for immersive mixes like Dolby Atmos: one WAV holding every track plus the 3D positions. Here is how it works.
Headphone vs Speaker Spatial Audio: How Each Creates 3D Sound
Spatial audio sounds different on headphones and on speakers because each creates direction in a different way. How binaural rendering and speaker arrays work, what each does well, and how to mix and listen for both.
Why Open Source Matters for Immersive Audio: Eclipsa Audio, IAMF and the Shared Future of Sound
From Newton's giants to Apache and Eclipsa Audio, open source has powered progress. Why IAMF matters for immersive audio, and why Spatial9 believes in it.