Spatial Audio & Immersive Music for Alternative: Complete Guide

Spatial Audio & Immersive Music for Alternative: Complete Guide

Spatial9 Team · · Updated

Part of the series Spatial audio and immersive music by genre.

Alternative music covers a lot of ground, from guitar-driven alt-rock to moody electronic textures. What ties it together is a love of atmosphere and surprise. In stereo, layered textures often blur into each other. In spatial audio, each layer can have its own place, and a reverse effect or vocal double can appear from somewhere unexpected. This guide covers how spatial audio for alternative works, where to place each element and how to make immersive alternative music from a stereo track. For the basics, see what spatial audio is.

Why alternative music benefits from spatial audio

Alternative artists love to experiment, and spatial audio is a new creative tool. It opens up a whole sphere of space for textures, doubles and effects, while the core of the song stays solid in front.

The rule: keep the song clear, then experiment around it.

Alternative spatial mix placement map with the lead vocal in front, drums front, bass centred, guitar front left, synth texture raised on the right, vocal doubles behind left and reverse effects moving behind right
A typical placement for immersive alternative music. Room to experiment with texture and space.

Immersive music for alternative: what listeners hear

Where to place each element in an alternative mix

ElementPositionHeightWhy it works
Lead vocalFront centreEar levelThe anchor
DrumsFrontEar levelSteady drive
BassCentreEar levelFoundation
GuitarFront leftEar levelMain texture
Synth textureRight sideRaisedAtmosphere
Vocal doublesBehind leftEar levelDepth and mood
Reverse effectsMoving, behindVariesSurprise moments

The psychoacoustics behind alternative placement

Every position in the table above follows how the ear and brain locate sound. Here is the reason behind the main choices for alternative.

The immersion profile for alternative

Immersion profile for alternative: width 4, height 3, movement 3, low-end focus 3, space 4 out of 5
Alternative uses layered width and atmospheric space, with creative movement.

Alternative scores high on width and space and medium on movement. The style is flexible, so treat these as starting points and follow the song.

Tips for an immersive alternative mix

  1. Lock the core first. Place vocal, drums and bass before anything else.
  2. Give each texture a home. Layered guitars and synths each get their own direction.
  3. Use the back for mood. Doubles and reverbs behind the listener add depth.
  4. Move with purpose. Save movement for transitions and big moments.
  5. Check the emotion. If the 3D version distracts from the song, pull it back.
Overview of the main spatial audio approaches: channel based, object based and scene based
Different spatial formats suit different creative ideas.

How to make immersive alternative music from stereo

Spatial9 can create spatial audio from a stereo track in a few steps:

  1. Upload your stereo master or your stems.
  2. Spatial9's AI separates the layers and places each one in 3D.
  3. Preview it in binaural on headphones.
  4. Export Eclipsa Audio, ADM, binaural or Ambisonics.
  5. Publish a video. Create a YouTube-ready video with your immersive audio and publish it directly.
One immersive alternative mix playing on headphones, phones, soundbars and home speakers
One immersive alternative master reaches listeners on headphones, phones, TVs and YouTube.

For related guides, read spatial audio for indie and spatial audio for rock. Every guide is listed in spatial audio and immersive music by genre.

Frequently asked questions

Can I make an alternative mix in Dolby Atmos or Eclipsa Audio?

Yes. The placements in this guide work for both. Spatial9 exports ADM, the standard file used by Dolby Atmos studios, as well as Eclipsa Audio for YouTube, so one immersive alternative mix covers both. You may also hear this called a 3D alternative mix or alternative in spatial audio. It is the same idea.

Is spatial audio good for alternative music?

Yes. Alternative music is full of layers and atmosphere, and spatial audio gives each one its own place.

How experimental can an immersive alternative mix be?

Very, as long as the vocal and rhythm stay clear in front. Use the rest of the sphere for creative ideas.

Should guitars be placed behind the listener?

Main guitars work best in front or to the sides. Ambient guitar layers can sit behind.

Can I release an immersive version alongside my stereo release?

Yes. Spatial9 creates an immersive version from your stereo master that you can release on streaming and YouTube.

Does immersive alternative music work on regular headphones?

Yes. Devices render the mix binaurally, so the 3D effect works on any regular headphones.

Dolby and Dolby Atmos are trademarks of Dolby Laboratories. Spatial9 is not affiliated with or endorsed by Dolby Laboratories.

Sources

  1. Blauert, J. (1997). Spatial Hearing: The Psychophysics of Human Sound Localization, revised edition. MIT Press. Low-frequency, elevation, distance and motion cues.
  2. Mills, A. W. (1958). On the minimum audible angle. Journal of the Acoustical Society of America, 30(4), 237-246.
  3. Hebrank, J. and Wright, D. (1974). Spectral cues used in the localization of sound sources on the median plane. Journal of the Acoustical Society of America, 56(6), 1829-1834.
  4. Bronkhorst, A. W. (2000). The cocktail party phenomenon: a review of research on speech intelligibility in multiple-talker conditions. Acta Acustica united with Acustica, 86, 117-128.
  5. Litovsky, R. Y., Colburn, H. S., Yost, W. A. and Guzman, S. J. (1999). The precedence effect. Journal of the Acoustical Society of America, 106(4), 1633-1654.
  6. Barron, M. and Marshall, A. H. (1981). Spatial impression due to early lateral reflections in concert halls. Journal of Sound and Vibration, 77(2), 211-232.
  7. Neuhoff, J. G. (1998). Perceptual bias for rising tones. Nature, 395, 123-124.
  8. Bregman, A. S. (1990). Auditory Scene Analysis: The Perceptual Organization of Sound. MIT Press.

Experiment in 3D

Upload a track to Spatial9 and hear your textures open up around you in minutes. Then export it or publish it straight to YouTube.

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